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Memoranda Torrent Download [pack]

Updated: Nov 28, 2020





















































About This Game Memoranda is a game about forgetting and being forgotten!A point and click adventure game with magic realism elements that tells the story of a young lady who gradually realizes she is forgetting her own name. Is she really losing her memory or is there something else that could explain the strange circumstances?The story happens in a quiet little town where a few ordinary and strange characters live together. Including a World War II surviving soldier to an elephant taking shelter in a man’s cottage hoping to become a human. There is one thing all these characters have in common: they are losing something. It could be a name, a husband or even someone’s sanity!The story is inspired by various Haruki Murakami short stories that describe a surreal world full of lonely characters.Features - A classic 2D point and click adventure game in a magic realism setting.- Unique and beautiful hand-drawn full-HD 2D graphics.- Inspired by many of Haruki Murakami’s short stories.- Original soundtrack with more than 15 tracks.- Thousands of lines of dialog with English voice over.- Meet more than 35 characters in 40 different locations. 6d5b4406ea Title: MemorandaGenre: Adventure, IndieDeveloper:Bit ByterzPublisher:Digital DragonRelease Date: 25 Jan, 2017 Memoranda Torrent Download [pack] I was in the kickstarter for this, and completely missed that it already released in January. This is a slow, calm, contemplative little point & click adventure game, with a wonderful, dreamlike, surreal atmosphere, surrounding a number of little short narratives our main character comes across during her attempts to recover her name. Some of them are more succesful than others, but they are all interesting and enjoyable. There's a fair bit of humour, but the game isn't out to make you laugh, but rather smile wistfully. The puzzles have an in-game logic that makes sense once you've figured them out, but before that, because of the non-linear order you may solve some of them, you will end up in situations where you have no idea what to do next. If you find those moments incredibly frustrating in old-school adventure games, then consider this a fair warning. The developers have mercifully added a hotspot reveal button, and some of the bigger puzzles screens have multi-stage hints that you can use if you need. Even then you will occasionally get stuck, and will backtrack through screens trying to find what you've missed. I very much enjoyed my time with the characters, and greatly appreciate the tone and the introspective nature of the little journey you take. The visual style is gorgeous and the superb soundtrack greatly adds to the atmosphere. It all feels like you're going on a little walk through a poem, while someone plays jazz vinyls on an old gramophone.8/10. I know Point'n'Click players would like new games to have interesting art and original feelings to it, and sometimes we buy games because that is the message we wanna send the devs - there is a market for quality and innovation. I honestly suggest, however, that this is not the one you should endorse. The graphical aspects are as good as they get, but the places and people they depict are very western and instead of contributing to surrealism, they just collide with clearly Japanese references from the source material. Taking the tale to a new location made it weird, not surreal. The trailer highlights aspects of the characters that are not present in the story, and if it is supposed to approach losing things, or ones identity, or any overall theme, it is not there. They didn't pull it. Which is a shame. As pointed out, the puzzles/continuity/following logical leaps is the low point of the game, but the real let down is, even if you are not there for the puzzles, even if you wanna forgive the pacing that comes from the off-putting storytelling, if you are only around for a breeze of fresh air in games, it doesnt deliver. It is like a movie director with a good script (the source material), some great locations and photography (congratz there), actors that could do a good enough job, but he, himself, is a terrible director, so he just ruins the potential - I can't forgive that.. Good game, but sadly not as good as I hoped it would be.The art style is amazing, brillant voice acting and a very convincing story. Years ago, indeed, I was a huge Murakami-Fan, so I like the vibe a lot.But then, it feels a little bit lifeless nonetheless; there are some - in theory - interesting characters, but they lack something, they seem like wooden dolls. The main character moves too slow and in a strange way, too. Playing the game, it doesn't give me the feeling of a point-and-click adventure. It feels more like an escape the room game. This is mainly because of the puzzles; after solving them, I must say, yes, there is some logic to them, but, logic as you find it in an Escape-the-room-game; looking for clues, riddles with pressing buttons, watching out for small details that don't have to do too much with anything etc. While searching for the solutions, at first, I really didn't understand, why I should do something like that, but I tried the possibilities. Then it worked; I thought OK, but it's not a fullfilling experience, because I don't really like the puzzles and their solutions and their logic. Most of the time, you solve puzzles, because it's a puzzle game; the puzzles don't connect with the story too much, in my opinion. You solve them and then you get something and you use the object where you think it could be useful. But, it feels like the puzzles and the story are on different levels, and if as they aren't really connected to each other. It's Ok and nice to play, but compared to really good point-and-click-adventures, it doesn't give me too much motivation to carry on with it. I give it thumbs up, nonetheless, I would buy it again and I will play it more; but, as I wrote in the beginning, its looks promise more than they give.. Very bad voice acting, confusing puzzles with bad hints and a boring story.. I really wish I'd enjoyed this game more, being very fond of Haruki Murakami's writing. I also found the artwork striking and fresh for an adventure game and the premise itself (you have lost your name) very amusing. However, weird voice acting (I enjoyed the main character's slight lisp but I found her tone off with the game's atmosphere) and the "dreamlike" logic of the puzzles got me wanting to just get it over with.The hint system is somewhat elegant (and it gets the job done most of the time), but not the puzzles themselves. Sure, it's hard already trying to make good puzzles in a straightfoward narrative game, try doing it in a surreal one, where logic itself is warped. The game tries to acommodate this shortcoming by gating you out of areas and characters - sadly, most of the time by logically randomic means. You might feel you should do something at a point via the "memoranda hints" - put you can't, unless you somehow devise the unlogical trigger which you let you then access said areas or use said items.Also: the main character's "i don't wanna do this" messages ("some people get lucky and make it, im not one of them"and "Maybe I would have done it in the old days") drove me CRAZY. Basically, the most repeated phrases in the whole game are the most random and badly written. ALSO 2: someone may have mixed up surreal with "quirky" while coming up with a lot of this game's writing.HOWEVER: I know I'm being extra picky - as I said, I had hopes for the game.I'll sum it up: if you enjoy adventures, this one is different and worth a shot if only for the artwork and the weird and amusing universe it creates. So, if nothing else, maybe consider it when it's on sale?. Clearly inspired by Murakami, this was a genuine treat for me that spent wayyy too much time on my wishlist. I'll list pros and cons below, but the general summary is that if you enjoyed classic point-and-clicks (and aren't afraid of moonlogic or the need to look at walkthroughs) I would highly recommend this game...although it is short, so perhaps wait for a sale pushing the title below $10.Pros:+Really intriguing story that, like much of Murakami's writing, seems to live in and create a world of its own. +The storyworld opens up gradually and logically meaning that I never felt uncertain as to what to do next or like I didn't have somewhere new to explore.+Artwork is beautiful.+Soundtrack, sound effects, and voice acting are all professionally done.+In-character puzzle design: this is ALSO in the cons category, as this will definitely be a deal-breaker for many players, but the fact that the puzzles were so fitting to the protagonist and the story being told was something I really appreciated. Yes, they were difficult (and moon logic-y), but I'm not afraid of walkthroughs, so I was happy to turn to one when needed. I really liked the fact that this made the gameplay reflect the story, and hence become part of the narrative itself. Besides, the puzzles sort of reminded me of those in Monkey Island 2, where when I figured out that you could pick up animals and use them as objects, 1. my mind was blown, 2. I was kicking myself, and 3. it completely changed the way I looked at the gameplay and what was expected of me. It might not be for everyone, but I like that kind of experience.Cons:-As mentioned by many (and which I mentioned above), the puzzles definitely employ moon logic. As I discuss in my pros column, this really does suit the character/story you are playing, but if you're afraid of walkthroughs I would suggest steering-clear...or else be willing to perform a lot of experimentation in order to complete this.-Brief length for the price. As mentioned in my opening, the regular price is a little high for the length of gameplay...tg for frequent Steam sales!. I really enjoyed this game, the art is great, some fun music.The story is crazy, which is intruiging.The puzzles could have been better, often totally illogical I had to google. I'd never have been able to do it without a guide and that got quite frustrating toward the end, but it was still quite fun and had a lovely whimsical feel.. is game very good with complicated puzzles,Be sure to buy this gameیک بازی ایرانی عالیه با معما ها و پازل ها خیلی سخت و درگیر کننده پشینهاد میکنم حتما این بازی را تهیه کنید واقعا ارزش داره. Backed this game on kickstarter and I'm glad that even postponed more than once, it got released. Memoranda is a point-and-click game where you help the protagonist find out her name. Based on magic realism novels and short stories of Murakami, the game does have its charm. The graphics are beautiful and the soundtrack accompanies the game perfectly. While some of the puzzles were hard to solve, I think this game did pretty well. I do wish we could speak more with the characters and inspect more random things in the environment, but all in all it was a very enjoyable experience.. I'm giving this a positive review with some major caveats. This game is beautiful, and the world is quirky and amazing. But good LORD is there some serious moon-logic involved in solving most of the puzzles. I loved where it went, but I would have rather been able to intuit my way through it rather than have to look up so many spoilers, because most of the things you need to do to make the story progress just don't make any logical sense.I give this a major thumbs-up for story, art, ambiance, production values, everything like that... and a major thumbs-down for the actual game-play. But I'd still recommend it if you can get it on sale, because as a story-telling game it's still really interesting.

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